A blade is one of the most important components of an aircraft engine. Due to its high manufacturing costs, it is indispensable to come up with methods for repairing damaged blades. In order to obtain a surface model of the blades, this paper proposes a modeling method by using speckle patterns based on the virtual stereo vision system. Firstly, blades are sprayed evenly creating random speckle patterns and point clouds from blade surfaces can be calculated by using speckle patterns based on the virtual stereo vision system. Secondly, boundary points are obtained in the way of varied step lengths according to curvature and are fitted to get a blade surface envelope with a cubic B-spline curve. Finally, the surface model of blades is established with the envelope curves and the point clouds. Experimental results show that the surface model of aircraft engine blades is fair and accurate.
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