The concept of virtual reality, which is an important role in aircraft simulation training, was first proposed in the aerospace field in the 1960s. In recent years, with the development of hardware technology, virtual reality technology has been widely used in games, entertainment, medical and other civilian fields. In the field of civil aircraft, virtual reality technology mainly focuses on simulated flight, cockpit pilot training, aircraft maintenance training, etc. This article proposes a customer-oriented aircraft virtual scene design and implementation method, and describes the design process from aircraft 3D model construction, lightweight processing, virtual scene rendering, and WebRTC-based wireless video streaming. The main technical difficulties solved in this paper include two parts: one is to convert the existing aircraft 3D engineering model into a polygonal model that can be used for VR rendering, and the other is to realize the problem of multi-user online interactive access to virtual scenes. Through this system, users can do engineering evaluation and experience evaluation during the whole process of aircraft product design, development and sales. The application scenarios designed in this paper further expand the application of virtual reality technology in the field of civil aircraft development and lay the foundation for the development of more application scenarios in the future.