Abstract

The principles of using light in choreographic performances are the basis of image perception integrity. The novelty of the study is determined by the fact that the illumination as a component of the performance can be based not only on the physical laws of light, but also on its imitation. To look into the matter of illumination, the authors consider it necessary to use a polygonal model, which can also form a spatial picture if necessary. The paper defines the general illumination model, which uses ray tracing technology and allows to determine the structure of lighting in the hall and to distribute the light to understand the director's intention among the entire visual sector. The practical significance of the study is determined by the structure of using lighting as part of staging choreography in the postmodern genre.

Highlights

  • The acting space, on which the director and the production designer work, appears as a result of the creative transfer and efforts of the lighting designer, since it is the artistic light that creates a new reality on the stage, conquering the dullness of the shadow and building order amid chaos

  • The idea of performance will be understandable only when the lighting designer interacts with the production designer and director

  • A staging of a performance is a product of content and form

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Summary

Introduction

The acting space, on which the director and the production designer work, appears as a result of the creative transfer and efforts of the lighting designer, since it is the artistic light that creates a new reality on the stage, conquering the dullness of the shadow and building order amid chaos. The idea of performance will be understandable only when the lighting designer interacts with the production designer and director Their joint creative efforts should be aimed at achieving harmony in the construction and implementation of the concept of the stage performance. Mimicking the natural light with artificial lighting in an enclosed space is one of the important challenges facing a lighting designer. Using technical means, it must create a certain mood, atmosphere on the stage, corresponding to a particular moment of the action. Empirical models of lighting in computer graphics are based on a certain set of qualitative knowledge about the physics of light, which can be summarised as follows (Melendez, 2012):

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