This research aims to develop e-comics based on local wisdom as an effort to improve narrative text reading skills in lower-grade elementary school students. In the digital era, the use of information technology in education is increasingly important, and e-comics have emerged as an interesting and effective learning medium. Based on initial analysis, the reading skills of lower-grade students at Gajahmungkur 01 State Elementary School, Semarang City, are still low. The method used is research and development (R&D) with the ADDIE model, which includes six stages: analysis, design, development, implementation, and evaluation. Currently, research has reached three stages, namely analysis, design, and development. At the analysis stage, researchers identified students' needs and the existing cultural context, revealing students' high interest in stories that raised the theme of local wisdom, especially from the Samin tribe. At the design stage, e-comics are designed with interesting visual and narrative elements, including habituation literacy, development literacy, and learning literacy. The development stage involves creating and refining the e-comic to suit students' needs. It is hoped that the development of this e-comic can make a significant contribution in creating education that is more relevant, innovative, and supports the preservation of local culture among students. Keywords: E-Comic Basic Literacy, Local Wisdom, Narrative Text Reading Skills
Read full abstract