The avoidance of collisions among ships requires addressing various factors such as perception, decision-making, and control. These factors pose many challenges for autonomous collision avoidance. Traditional collision avoidance methods have encountered significant difficulties when used in autonomous collision avoidance. They are challenged to cope with the changing environment and harsh motion constraints. In the actual navigation of ships, it is necessary to carry out decision-making and control under the constraints of ship manipulation and risk. From the implementation process perspective, it is a typical sequential anthropomorphic decision-making problem. In order to solve the sequential decision problem, this paper improves DQN by setting a priority for sample collection and adopting non-uniform sampling, and it is applied to realize the intelligent collision avoidance of ships. It also verifies the performance of the algorithm in the simulation environment.
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