This paper presents implementation and memory use aspects for layered division multiplexing (LDM) technology defined in the next generation terrestrial broadcast standard, called advanced television systems committee (ATSC) 3.0. As LDM becomes a new method that combines multiple broadcast contents, its practical considerations on transmitter and receiver implementations as well as memory usages are described in this paper. When multiple physical layer pipes are used, the feasibility of the implementation and memory use aspects are discussed, and the performance analysis in comparison with other multiplexing techniques that ATSC 3.0 offers is shown.