Abstract
This research aims to develop a Virtual Reality (VR) application to improve the understanding of particle physics concepts among undergraduate students. Following the waterfall development model, the application integrates a modern and interactive user interface and realistic 3D objects, developed using software such as Figma and Blender 3D. The research process included requirements analysis, user interface design, and implementation of additional features such as a video player and article viewer. These features are designed to enrich the learning experience and facilitate understanding of abstract particle physics concepts. Testing of the app showed that it functioned smoothly and effectively, offering an innovative and interactive learning method. This VR application is hoped to become a significant tool in physics education, helping students understand complex concepts better and increasing their engagement in the learning process.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.