Abstract
<span>The most important aspects of computer vision are moving object detection (MOD) and tracking. Many signal-processing applications use regional image statistics. Compute-intensive video and image processing with low latency and high throughput is done with field programmable gate array (FPGA) image processing. Local image statistics are used for edge identification and filtering. The histogram of oriented gradients (HoG) algorithm extracts local shape characteristics by equalizing histograms. The objective of the work is to design the hardware chip of the algorithm and perform the simulation in the Xilinx ISE 14.7 simulation environment. The performance of the chip is evaluated in Modelsim 10.0 simulation software to check its feasibility. The performance of the chip design is estimated on Viretx-5 FPGA and compared with the MATLAB-2020 image processing tool-based response time. This form of tracking typically deals with identifying, anchoring, and tracking images and videos. A mask made from a cut-out of the object can then determine the plane's coordinates depending on its position. This type of object tracking is frequently utilized in the field of augmented reality (AR). The algorithm is most suited for object detection using hardware controllers in haze and foggy environments.</span>
Published Version
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More From: International Journal of Reconfigurable and Embedded Systems (IJRES)
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