Abstract

The creation of visual settings using avatar technology is the initial implementation of a voxel in the reporting context. This article is aimed at demonstrating the important role of a virtual reality immersive physical education model in current physical education and analyzing the immersive virtual reality physical education model. Relying on the mature VR virtual reality technology to establish a virtual simulation experiment platform, the application value in the education field is also reflected in the saving of experimental teaching costs. A complete set of VR teaching courseware also satisfies the functions of teaching training and assessment and is used repeatedly to maximize the value of utilization. This research mainly introduces the content of the optimization of the teaching method of the course combined with virtual reality technology. In order to make the data more convincing, reference literature and data in recent years have been referred to around immersive teaching. The first part is the discussion of immersive teaching, which includes the research of virtual immersive classroom teaching. The second part is a separate analysis of virtual reality technology. The third part is the practical exercise based on the first two parts; that is, from the learning effect and attitude of the student as the main body, the theoretical basis of the two parts on visual sensors and immersive virtual reality physical education teaching is transformed into real practice teaching. In the experiment part, in order to demonstrate the effectiveness and support of immersive virtual teaching, on the one hand, we started with the teaching of teachers, and on the other hand, we carried out investigations from the aspects of students’ learning. The desktop virtual environment teaching method is compared with the existing classroom teaching methods. The image processing and image analysis of the virtual reality technology are combined with the image gray level of the three‐dimensional image to analyze the multitask algorithm of the vision sensor. The feasibility of immersive virtual teaching was verified. Research data shows that the 10 students participating in the experiment gave a score of 7.9 for the target attitude of immersive virtual reality physical education. Students’ interest in learning will increase, and efficiency will also be greatly improved. VR can not only provide students with a new learning experience but also be used to strengthen teachers’ teaching skills. Because VR can simulate a real teaching environment, teachers can use this set of tools to try new course materials and improve classroom management capabilities.

Highlights

  • Sports is part of the top program in higher education [1]

  • The concept of physical learning conduct is the outward expression of the thinking mode of physical education, which includes the methods of physical learning, organization and form, and technology

  • The renewal and rapid development of computer software and hardware have created continuous leaps in virtual reality technology and at the same time promoted various applications combined with virtual reality technology

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Summary

Introduction

Sports is part of the top program in higher education [1]. With the development of social sciences and economics and the dawning of the dotcom industry, society is paying more and more attention to human development. The essence of this concern is the cultivation of the human subject, including human competition, cooperation, and communication capabilities. Because participatory teaching emphasizes the participatory training method of general students and pays attention to the role of the teaching subject in the teaching process, giving full play to the subjectivity has become an important goal of teaching construction. Virtual technology can give students a sense of reality, and they

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