Abstract

Although we have always lived among images and information, cinema first and the development of new information and communication technologies second are producing changes in the perception of space and time that affect both architecture and the arts in general. Throughout the 20th century, modifications of our perceptual apparatus have been reflected in artistic practices in general, and architectural practices in particular, where multimedia supports and moving images are the substance and material of architecture. These supports are the substance with which some of the most recent architectural forms and volumes have been constructed or projected, and they are also the creators of new urban landscapes. By analyzing some formal codifications in the visual strategy of a limited number of film proposals, it is possible to identify key relationships between art, video art, and prominent examples of advanced architecture since the mid-20th century, whose corollary extends to more recent decades. This research allows us to outline an initial genealogy of artistic practices and experiences that span the last century, where the idea of experiencing architecture among images has become a central theme.

Full Text
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