Abstract
This paper is devoted to selected theoretical perspectives related to employee motivation. It constitutes an outline of the problem and has the form of a review. The aim of this paper is to present selected theoretical perspectives regarding employee motivation because this issue seems to be crucial in relation to professional activities. This paper presents the notion of employee motivation from the perspective of selected definitions. The 3.0 motivation model and other selected concepts are described. Moreover, individual levels of employee motivation 3.0 are presented. The focus is also on their characteristics. The term gamification and its essence are presented. An attempt is made at presenting the applications of gamification and its specificity in professional activation of people working in a given organization.
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