Abstract

The purpose of the computer programs is to solve specific problems using a set of instructions composed of operations, logical decisions and repetitive cycles. The teaching-learning process uses in the early stages the Flow Diagrams that allow the student to graphically represent the sequence of a finite set of instructions but that is insufficient to learn to program due to the lack of experience and knowledge of the students in the area of programming, which consequently increases the rates of failure or attrition during the first semesters of their university education in the engineering career in computer systems, so it is necessary to develop additional resources for students to generate algorithmic thinking gradually. The methodology followed for the development of the project is based on the cascade life cycle with subprojects; Finally, with a group of 35 students, at the beginning 24 (68%) of them presented difficulties to analyze and program, using the didactic software as support in classes was reduced to 8 (22%).

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