Abstract

The present report describes an innovative pedagogical practice related to the formation of mathematical competences in five-year-old children through the use of Lego games. The interdisciplinary approach teaches adolescents to apply their skills in the creation of a product /model/, which shows the inextricable connection between knowledge and a game situation related to real-world events. For this purpose, we took advantage of the educational sets „STEAM Park“, „Coding Express“ and the materials of LEGO Education. Applying the approaches „learning through playing“, „learning by doing“ and „learning from experience“ have a significant contribution to improve children’s skills in planning activities and working in small groups. During the process, children ask questions, propose solutions, try out ideas, gain experience. Lego games give them the opportunity to explore materials, make discoveries, test theories. Using the STEM approach in kindergarten ensures the development of critical thinking, communicative, creative and cooperative individuals prepared for the innovative professions of the future.

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