Abstract

This study aims to investigate the utilization of Meta-verse and ChatGPT in Design Thinking classes. The importance of creative problem-solving skills is increasing, and there is a growing interest in the educational application of Metaverse and ChatGPT. The significance of this research lies in maximizing creativity and expression through the practical implementation of the educational advantages of Metaverse and ChatGPT within the stages of the Design Thinking process, aiding in creative problem-solving, logical thinking, emotional judgment, and integrative thinking. Within the Design Thinking process (empathy, define, ideate, prototype, test), this research suggests specific actions: using ChatGPT for brainstorming team-building activities in the empathy stage and employing Metaverse avatar customization for persona creation; utilizing ChatGPT to illustrate problem statements in the problem definition stage; leveraging Metaverse spaces as meeting venues and using ChatGPT for scriptwriting for role-playing scenarios in the ideation stage; and presenting approaches for role-playing scenario creation using the Metaverse platforms ZEPETO and Ifland in the prototype stage. Based on these results, this research provides assistance in vividly expressing learners' ideas through the combined effect of Metaverse and ChatGPT within Design Thinking, offering value in proposing active learning activities and new educational methodologies.

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