Monte Carlo Tree Search (MCTS) algorithms show outstanding strengths in decision-making problems such as the game of Go. However, MCTS requires significant computing loads to evaluate many nodes in the decision tree to make a good decision. Parallelizing MCTS node evaluations is challenging because MCTS is a sequential process that each round of tree traversal depends on the previous node evaluations. In this work, we present SpecMCTS , a new approach for accelerating MCTS by speculatively traversing the search tree. Many MCTS applications, such as AlphaGo Zero, use a deep neural network (DNN) model to evaluate the tree nodes during the search. SpecMCTS uses a pair of DNN models, the speculation model and the main model . The faster (but less accurate) speculation model accelerates the sequential tree search while the more accurate main model improves the decision quality. SpecMCTS accelerates MCTS for the game of Go by up to $2.09\times {}$ on the NVIDIA T4 GPU. This performance improvement can be translated into a better decision quality by performing a larger number of tree traversals within the time limit. For a fixed decision time, SpecMCTS shows stronger gameplay (higher win rate) than the original sequential MCTS and state-of-the-art MCTS parallelization approaches.