The social changes sparked by the COVID-19 pandemic have highlighted the urgent need for rapid changes in the educational environment and teaching and learning systems, leading to a paradigm shift in the education sector as a whole. In response, this study aims to establish a system for virtual reality-based educational content by exploring ways to overcome the limitations of online education in existing e-learning environments and maintain the unique learning experiences of face-to-face education while enabling interaction between learners. Through a theoretical background, the concept and general characteristics of virtual reality content were examined, and factors that maximize the immersion experience of virtual reality were identified, including the sense of presence. In addition, the importance of affordance as a key factor for incorporating virtual reality into educational content was explored, along with its relationship with the sense of presence. Based on this, a system for constructing affordance in virtual reality-based educational content was diagrammed. In future research, experiments and surveys will be conducted to derive empirical results on the response of real learners based on the system derived from this study. We hope that this study will be helpful in providing more learner-friendly virtual reality education content in the future.
Read full abstract