<roman xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><b>Objective</b>:</roman> We designed, developed, and evaluated a 3D augmented reality (AR) weather visualization to investigate whether it could enhance communication about weather in general aviation (GA) education. <roman xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><b>Background</b>:</roman> Evaluations of GA weather training identified gaps in training where students lack the ability to correlate weather knowledge to inflight decision making. <roman xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><b>Literature review</b>:</roman> 3D AR learning objects have been used in the sciences to make representations of multidimensional natural phenomena more accessible in classroom settings, and they offer the promise of enhancing communication about weather. <roman xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><b>Research question</b>:</roman> Can smartphone- and tablet-based 3D AR weather visualizations be effective tools to enhance current GA weather education? <roman xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><b>Methods</b>:</roman> A 3D AR thunderstorm cell lifecycle visualization was designed and developed. A preliminary evaluation of the application for GA weather training was conducted with one certified flight instructor, one university aviation meteorology instructor, one university thunderstorm expert, and three students to assess whether the AR thunderstorm visualization can communicate weather theory and whether the interfaces are usable for learning and task completion. <roman xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><b>Results</b>:</roman> Students’ knowledge of thunderstorms increased after using the visualization to explore the dynamics of the thunderstorm lifecycle and various aspects of thunderstorms. Experts felt that the learning experience met their expectations of what they wanted to communicate about thunderstorm theory. The AR interfaces were rated as usable for learning interactions and produced low levels of workload. <roman xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><b>Conclusion</b>:</roman> The communication of thunderstorm theory was supported by the animation and interactivity of the visualization, and has the potential to enhance current general aviation weather education.
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