Simulation and auralization of urban traffic noise can help city planners and residents to improve existing urban areas or plan new attractive living spaces while enabling discussions about shared auditory experiences, regardless of expertise. Evaluating street noise in the context of urban areas requires careful consideration of their urban surroundings, such as landscapes, buildings, and other structures. Obtaining measurements to validate simulations may be difficult given the variety and complexity of sounds within an urban setting. Recreating the real urban scenario on a test track, e.g., including building facades and exact source and receiver positions, helps validate simulations but also poses challenges due to varying road surfaces, weather conditions, and disturbances such as industrial or fly-over sounds. This research represents a method of bringing a measurement set-up consisting of source (e.g., vehicle), receiver (e.g., pedestrian), and surfaces (e.g., walls) to the more controlled environment of a hemi-anechoic chamber. The method is intended for the validation of previous vehicle pass-by measurements by utilizing sine sweeps with walls parked at varying distances. These environments aim to deliver more insight into the relevance of diffracted sound for configuration of urban sound simulation models.
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