The objective of this study is to see an overview or analyze: (1) student learning activity during the pandemic through online learning using the University's LMS. (2) See the improvement of students' drawing skills in Drawing Machine II courses by using Solidwoks application. This research was conducted using Quasi Experiment method and qualitative descriptive. Quasi Experiment design applied in this study is One group Pretest-postest design. Data analysis techniques in this study using the help of spss application /software statistics version 25 for Mac. The purpose of the data analysis technique is to see improved learning outcomes of Drawing Machine II by implementing the Project Based Learning model using the Solidworks application. The data analysis in this study uses non-parametric statistical analysis. The non-parametric statistics used in testing the average comparison hypothesis are independent t-test samples, with wilcoxon testtechniques. The results achieve that: (1) The implementation of Project based Learning by using Solidworks in online learning during the Covid-19 pandemic is proven to increase student activity, as evidenced by the observation of activeness, readiness, and giving rise to ideas or ideas above 90% (âVery activeâ category). (2) Implementation of Project based Learning by using Solidworks in online learning is proven to improve university student skills/psychomotor knowledge. This is indicated by the value based on the table output âIndependent Samples Testâ can be known that the significance value of 0.00 < (0.05), then the H 1 hypothesis is accepted and it can be concluded that there is a significant difference between the average pretest and postest learning outcomes.