The problem of collision avoidance for non-cooperative targets has received significant attention from researchers in recent years. Non-cooperative targets exhibit uncertain states and unpredictable behaviors, making collision avoidance significantly more challenging than that for space debris. Much existing research focuses on the continuous thrust model, whereas the impulsive maneuver model is more appropriate for long-duration and long-distance avoidance missions. Additionally, it is important to minimize the impact on the original mission while avoiding non-cooperative targets. On the other hand, the existing avoidance algorithms are computationally complex and time-consuming especially with the limited computing capability of the on-board computer, posing challenges for practical engineering applications. To conquer these difficulties, this paper makes the following key contributions: (A) a turn-based (sequential decision-making) limited-area impulsive collision avoidance model considering the time delay of precision orbit determination is established for the first time; (B) a novel Selection Probability Learning Adaptive Search-depth Search Tree (SPL-ASST) algorithm is proposed for non-cooperative target avoidance, which improves the decision-making efficiency by introducing an adaptive-search-depth mechanism and a neural network into the traditional Monte Carlo Tree Search (MCTS). Numerical simulations confirm the effectiveness and efficiency of the proposed method.