Visualization of educational material in secondary education institutions is one of the successful components of qualitative learning of this material and its further application in the learning process. In a special need of visualization are the school subjects that are difficult to understand and, essentially, do not have a wide practical application at the beginning of the study, that is, subjects of the mathematical cycle. This is why the aim of this study is to analyze the mobile tools that can be used to visualize educational material when studying a geometry course in high school. The study used such research methods as analysis and justification of the choice of mobile augmented reality tools for studying mathematics. As a result of this analysis, two augmented reality tools, Arloon Geometry and Geometry AR, were identified as ones that can be used to visualize educational material and create a problematic situation in order to gain new knowledge in high school geometry lessons. The analysis of these tools made it possible to say that the use of augmented reality tools in geometry lessons creates the conditions for positive emotional interaction between the student and the teacher. Firstly, students understand that a mobile device can be used to organize the learning process, to intensify it and to build a personal learning trajectory. Secondly, the emotional component of learning creates conditions for better memorization of educational material, promotes their mathematical interest, actualizes their creative potential, introduces conditions for finding different ways to solve geometric problems. Thirdly, the ability to find solutions of simple geometric problems with the help of augmented reality instills into the student a positive attitude towards success, and the solution of more complex problems becomes faster and more intense.
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