Objective: This study aims to use biomechanical analysis of sports to create animations and innovate projection methods to improve the competitive level of ethnic sports such as throwing embroidered balls in baskets. Method: Utilizing methods such as analytical mechanics, animation production, and mathematical statistics, the results of training competitions were statistically analyzed to select scientific techniques for throwing embroidered balls into baskets. The prototypes and trajectories of these techniques were then animated to create visual projection technology for training guidance. Innovative projection technology was developed to improve athletic performance. Result: The competitive level of basket throwing embroidered ball is lagging behind, there is a lack of research on projection techniques, and the competition rules are not perfect. Excellent players mainly use short flat (α ≤ 30°) projection method, with a projection speed between 17.32 m/s and 18.97 m/s. The arc top of the projection trajectory is between 4.75 m and 5.5 m from the ground, and the landing point is within the receiving area, forming an effective receiving area. The receiver can easily judge the reception within the effective area, making it easy to achieve good results. Conclusion: The combination of biomechanics and animation production technology can effectively assist in improving the projection technology of basket throwing embroidered balls. Using short flat projection method to control the projection cycle can effectively improve performance, improve and unify the use of balls in competitions, and apply drone aerial photography technology to assist referees in making decisions, thereby improving the competitive level and standardization of embroidered ball throwing.
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