A general framework to compute a kinematic visual servoing controller for a general hand-eye system is proposed. The approach is based on the combination of both robust quadratic stabilization methods and saturation nonlinearities representations via the use of differential inclusion results. The design of a stabilizing controller and the determination of an associated region of stability is carried out in spite of uncertainty on the interaction screw, bounds on actuator velocities and limits on visual signal errors. The result is deduced from the resolution of matrix inequalities.
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