Cities experience the most severe hot and polluted environment under calm conditions. To understand how complex urban terrain affects the wind and thermal environment, a city scale simulation was conducted with CFD (Computational Fluid Dynamics) and field transformation method to analyze the urban heat island circulations. A multi-layer refinement and mesh deformation methods were used to generate high-resolution terrain-fitted mesh. The complex urban terrain was composed of idealized hills and ridges. The simulations show that the urban center area is 3 ∼ 4 °C warmer than the urban edge areas, although the surface heat flux remains the same in all urban areas. The hills and ridges in cities intensify the warming effect in the center area by blocking horizontal convergence flow. The strong updraft flows above the hills and ridges acts as a wall and blocks the horizontal flow, generating multiple convection cells between hills and ridges. These split cells cause stripes-like, snowflake-like, and hairpin high-temperature zone. Natural hills and ridges more effectively reduce the near-ground temperature and the high-temperature area than built-up hills and ridges. This model is used to simulate the wind and thermal environments in real urban areas and shows good practical applicability.
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