Naked eye augmented reality technology has the capability of satisfying the immersion feeling. Therefore, light field three-dimensional (3-D) display technology has received considerable attention. In this paper, a novel pose estimation method in light field 3D display based on H∞ optimal control is proposed. Compared with the current pure hardware platform method, the proposed method releases hardware resources such as the graphic processing unit and avoids numerous parameter adjustments. The proposed method comprises three key parts. First, we calculate the normal of the rigid objects and apply it to obtain the normal estimation. Second, we calculate H∞ of the normal estimation result on the Hardy space, which is the maximum singular value of the rational function matrix parsed in the right half plane of the complex plane. Finally, we use the optimal result of H∞ for pose estimation and transformation. The experiments are carried out on the virtual and real classical datasets acquired by Kinect, Mian, and Clutter. The experiments show that the proposed method can be used to obtain high-quality display effects with low cost and high efficiency.
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