Application mapping in 2-D mesh-based Network-on-Chip (NoC) architecture is an optimization problem in which each application task (e.g., processor or memory units) should be mapped one-to-one onto a network element (switch or router) to optimize performance requirements (e.g., communication energy or communication latency) under certain platform constraints (e.g., bandwidth and/or latency). Network-on-Chip is a scheme that establishes links between limited application-specific components within Multi-Processor System-on-Chip (MPSoC), but it has a vital role to ensure the maximum data transfer rate and reduce total number of physical interconnections. Most of the works on heuristic application mapping for mesh-based NoC design aim to minimize both total communication energy and run-time, however they experience the following issues: (i) relatively high CPU time due to linear search for the task and tile mapping combinations, (ii) consumption of relatively high communication energy due to random tile selection when two or more tiles are equivalent in terms of average weighted distance by their adjacent mapped tasks, and (iii) even after constructive application mapping, some of the tasks consume higher communication energy due to their inappropriate placements. In this paper we present a low time-complexity heuristic mapping algorithm of weighted application graph under permissible bandwidth constraint to minimize communication energy of 2-D mesh-based NoC architecture. The experimental results of multimedia benchmarks, as well as randomly generated samples show the low communication energy as well as time-complexity under bandwidth constraints in comparison to the recent heuristic application mapping approaches. In our approach, the communication energy is also close to the optimal solution obtained by Integer Linear Programming (ILP).