The research aims to create an interactive electronic scale to assess the personality patterns of nine junior football players and to identify the dominant personality pattern in the three junior football playing centers, and the descriptive approach was used in the survey method due to its suitability to the research problem. The research sample consisted of (251) players from academies and football schools in the province of Babylon in football for young people, and an interactive electronic scale was designed to measure the nine personality styles (reformer, assistant, achiever, unique, thinker, loyal, enthusiastic, defiant, peacemaker). The first part of the scale is an algorithm that contains questions with contradictory characteristics that initially determine the personality type, and their number is (18) questions, of which only (6) questions are displayed to the respondent, including a maximum of them, depending on the algorithm scheme. The second part relates to a set of checking questions through which it is confirmed that the initial pattern that was determined on the basis of the algorithm prepared for this is appropriate, which appears as a group consisting of (12) questions out of a total of (108) questions, according to the result of the algorithm's initial pattern, and thus the total of (108) questions. The number of questions presented to the respondent does not exceed (18) out of a total of (126) questions. The researchers reached a number of conclusions, including the fact that there is a convergence in the overall ratios of the pattern in the playing centers, implying that there is no dominant or distinct pattern in the playing centers, but that the personality patterns were distributed naturally across the three playing centers.
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