Abstract. The integration of Extended Reality (XR) and Building Information Modelling (BIM) has emerged as a promising approach for enhancing interaction with spatial data in the built environment. While the potential of BIM for advanced visualization has been recognized, there remains a need for standardized workflows that facilitate the transformation of BIM models into immersive virtual reality (VR) experiences. This research contributes to the ongoing development of BIM-VR integration by presenting a workflow that leverages Revit, Twinmotion, and Datasmith to create visually rich and interactive VR environments. The established process focuses on enhancing textures, incorporating dynamic lighting and weather simulations, and populating the virtual space with realistic elements. The workflow also addresses the integration of interactable objects to elevate user engagement and the use of cutting-edge VR headsets for an immersive experience. By providing a structured approach to bridging complex BIM data with VR, this research aims to support architects, engineers, construction professionals, and clients in design collaboration, project review, and decision-making across the building lifecycle. The workflow's potential for facilities management and training applications is also explored. Through a case study, the research demonstrates the workflow's effectiveness in facilitating a deeper understanding of architectural spaces before construction, highlighting its potential for improving efficiency and reducing rework. The paper also discusses the challenges and opportunities associated with integrating BIM with GIS and sensor data to create comprehensive digital twins. This research contributes to the growing body of knowledge on BIM-VR integration and underscores the importance of continued development in this field to enhance the design, communication, and experience of the built environment.
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