The incorporation of technology into physical education (PE), with a particular emphasis on the use of virtual reality (VR) apps and wearable devices. As technological advancements continue, educators are looking at novel approaches to improve learning outcomes and increase student engagement in physical education (PE) settings. Students and instructors can receive useful feedback on their levels of physical activity and performance through the use of wearable devices like as fitness trackers and heart rate monitors. These devices offer chances for real-time data collecting and analysis. Through the use of virtual reality apps, students are able to completely submerge themselves in simulated settings, which enables them to engage in learning experiences that are both interactive and immersive. By introducing virtual reality (VR) technology and wearable devices into physical education (PE) curriculum and training, teachers are able to create dynamic and interactive learning environments that adapt to the varied needs and interests of their students. This article discusses the advantages, disadvantages, and best practices related with the use of virtual reality (VR) and wearable devices in physical education (PE), as well as offers suggestions for properly integrating these technologies in order to improve student engagement and learning results.