In order to improve the performance of 3D wireless sensor networks, an Iterative Split Clustering Energy Angle Routing (ISC-EAR) Algorithm is proposed. The design idea is discussed theoretically, and the design idea is as follows: on the basis of the link bandwidth and other meeting user QoS requirements, all nodes within the node perception radius or communication radius are regarded as next hop candidates. Select the next hop node according to the total energy consumption of the node (including sending and receiving energy consumption), and try to ensure that the farthest transmission distance consumes the least energy. Select the current node, the destination node and the next hop node, the space vector with the current node as the vertex has the smallest angle, that is, the candidate node closest to the destination node as the next hop node. In order to verify the performance of the algorithm, use C/C++ for programming simulation. Through three different topological structures of mine topology, average topology and random topology, the performance evaluation is carried out using four indicators: the number of alive nodes, network lifetime, network energy consumption and average energy of node. Through simulation calculation, the ISC-EAR routing algorithm has good technical performance advantages compared with the benchmark routing algorithm IGreedy, which can increase the survival time of nodes, reduce network energy consumption, and prolong the survival time of the network. It has better advancement.
Read full abstract