The multi-channel video streaming system is an essential device for future ground combat vehicles. For the system, the application of digital interfaces is required instead of the direct analog method to support selectable multiple channels. However, due to the characteristics of the digital interfaces that require en/decoding and signal conversion, the system should support the ability to adapt to quality and delay requirements depending on how video data is utilized. To support addressed issue, this study designs and emulates the multi-channel compressed-video streaming system of ground combat vehicle's fire control system based on commercial standards. Using the system, this study analyzes the quality of video according to the rotational speed of the acquisition device and Glass-to-Glass (G2G) delay between video acquisition and display devices according to video compression rates. Through these experiments and analysis, this paper presents the design direction of the system having scalability on the latest technology while providing high-quality video data streaming flexibly. Keywords: ì§ì ì í¬ ì°¨ë, ì¬ê²© íµì ìì¤í , ë¤ì±ë ì¤í¸ë¦¬ë°, ë¹ëì¤ íì§, íë©´ ê° ì§ì° Keywords: Ground Combat Vehicle, Fire Control System, Multi-Channel Streaming, Video Quality, Glass-to-Glass Delay