The goal to be achieved in this research is to produce an Android-based Mathematics educational game on class VII Geometry Material. The type of research used is R&D (Research and Development). The MDLC (Multimedia Development Life Cycle) method is used to complete the research stages which include concept, design, material collection, assembly, testing and distribution. The resulting application presents mathematical educational games to users, which can be used by teachers and students of SMPN 1 Baebunta Selatan. Application functional testing results where the test results of all features on the main menu and functions on interactive learning media are as expected. Where the final score obtained is 4, which means that the application assessment is in the very good category
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