In order to discover Korean culture and identity in modern society, this paper tries to analyze the game ‘SANABI’ of ‘Wonder Portion’ which was awarded the Indie Game Award in 2022, borrowing many traditional Korean images among Korean video games using the cultural and artistic analysis method shown in Paul Tillich's ‘Theology of Culture.’
 ‘SANABI’ is a pixel-art type side-view flatformer action adventure game set in the Korean cyberpunk genre, which represents modern capitalism and traditional images of Korea. In the main work, the main character shows overcoming the alienation, where essence and existence are separated, and completing his identity by facing the end of sacrificing to save his daughter. It shows that the theme of Korean culture is inherent in the establishment of complexity and identity.
 This defines Korean culture and its identity as a union representing universality and specificity as a culture, and overcoming alienation that restores the essence of the union's actions. Therefore, the theology that Korean Christian theology should pursue is suggested to be a K-theology with ‘Consilience’ that combines Christian theology with various cultures to create a new culture by understanding the ‘complexity’ of K-content.
Read full abstract