Food systems are linked to multiple critical sustainability issues such as climate change, environmental degradation, and growing socioeconomic inequalities, and there is a clear need for transformative changes in how food systems are imagined and enacted. For transformations to occur, local governments and stakeholders must be able to consider achievable and desirable futures that involve radically different reconfigurations of space and land use. Based in Revelstoke, Canada, this study uses interactive visualization methods to engage local government and food systems stakeholders in an exploration of three future food systems scenarios that center on changes in food supply, food affordability, and food governance. An interactive visualization tool was developed using the Unity3D game engine, which visualizes how transformations of an underutilized railway site in Revelstoke may appear in 2100. The visualizations were presented to the study participants (n = 10) through an online, Zoom-based workshop, where ‘walkthroughs’ of the scenarios were performed by the researchers and the participants subsequently provided feedback. The results of this study indicate that visualization tools can elicit emotional responses, convey human relationships with food and nature, communicate power dynamics, and incorporate social justice considerations. The results also show that the visualization’s representation of local infrastructure and services, the completeness of a virtual environment, and the plausibility of a depicted future affect the user assessment of the visualized scenarios.