Road survey and field rainfall simulation experiments have shown that the erodibility of a road surface is dynamic. In the absence of extreme runoff events, dynamic erodibility results from the generation and removal of easily entrained surface material by human road surface maintenance activities, vehicular detachment and overland flow events. Maintenance activities introduce easily transportable material to the road surface where it can be entrained by overland flow. Traffic in dry conditions detaches material that is quickly removed during subsequent overland flow events. The pre-storm erodibility of a road is therefore largely a function of maintenance and vehicle activity since the last overland flow event. During rainstorms, vehicle passes increase sediment production by detaching/redistributing surface material and creating efficient overland flow pathways for sediment transport. However, if incision of tracks by overland flow does not occur, post-pass sediment transport quickly returns to pre-pass rates. Field rainfall simulation data suggest that sediment transport resulting from during-storm vehicle passes is greatly influenced by the presence of existing loose material, which again is a function of prior road usage and maintenance activities. Incorporation of vehicular effects into physically based road erosion models may be possible by parameterizing both during-storm and inter-storm changes in the supply of loose surface material as changes in surface erodibility. Copyright © 2001 John Wiley & Sons, Ltd.