The analysis of textures is an important task in image processing and computer vision because it provides significant data for image retrieval, synthesis, segmentation, and classification. Automatic texture recognition is difficult, however, and necessitates advanced computational techniques due to the complexity and diversity of natural textures. This paper presents a method for classifying textures using graphs; specifically, natural and horizontal visibility graphs. The related image natural visibility graph (INVG) and image horizontal visibility graph (IHVG) are used to obtain features for classifying textures. These features are the clustering coefficient and the degree distribution. The suggested outcomes show that the aforementioned technique outperforms traditional ones and even comes close to matching the performance of convolutional neural networks (CNNs). Classifiers such as the support vector machine (SVM), K-nearest neighbor (KNN), decision tree (DT), and random forest (RF) are utilized for the categorization. The suggested method is tested on well-known image datasets like the Brodatz texture and the Salzburg texture image (STex) datasets. The results are positive, showing the potential of graph methods for texture classification.
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