This Community Service (PKM) has a mission in the form of the development of science, technology and art which is conveyed through educational materials and good practices to the community about the benefits of playing activities for children with ADHD and Autism through Educational Game Equipment (APE) using used goods. This activity aims to provide creativity stimulation and learning strategies for Raudhatul Athfal (RA) teachers in North Jakarta to be skilled in utilizing used items from the surrounding environment as a learning medium for children's play activities. The implementation of PKM research uses a descriptive qualitative method with observation and interview techniques focused on the target of the findings of problems in the RA institution in the North Jakarta area. The workshop activities were designed using participatory strategies and group discussions on how to identify and develop strategies for children with ADHD and Autism in carrying out play activities using APE from used items. The output product of PKM that has been implemented is in the form of a pocket book from a North Jakarta RA teacher who has succeeded in modifying the APE design from used goods. It is hoped that this activity can provide benefits to stimulate teachers' creativity and improve the quality of education for early childhood in accordance with the conditions of children's growth and development.