Final Jōmon ceramic figurines known as shakōki dogū have been incorporated into popular culture for decades in Japan, but few studies have examined how these sources represent shakōki dogū or how they contribute to public meaning making about the past. Using perspectives from archaeological representation studies, this paper explores trends in when, where, and how shakōki dogū appear in Japanese media, such as anime, manga, and games. In didactic sources, shakōki dogū are predominantly characterized as female figurines connected to Jōmon ritual and Japanese cultural origins. While the dogū observed here were often depicted as ancient and magical, they were more likely to be masculine, antagonistic, and generic symbols of a distant past, rather than references to the Jōmon or Japanese heritage. This departure from a divine feminine interpretation is discussed in relation to the video game industry, science fiction and fantasy genres, and Arahabaki in the popular mind.