In this interactive demonstration, participants will have the opportunity to use the UCF-developed Flight Procedures Experimental Training (FlightPET) research simulation testbed to complete an exterior preflight inspection of a multiengine transport category aircraft. FlightPET may be implemented using virtual reality (VR) or conventional desktop displays. FlightPET was developed to support research on modern training practices in the air carrier industry and was designed to help identify which combinations of display technologies and training approaches should be used for specific flightcrew-relevant topics, in what contexts, and how to leverage these configurations to create outcomes comparable to conventional training methods. In this paper, we document the iterative development of the FlightPET simulation testbed and discuss facets of the systematic instructional systems design (ISD) process in which human factors (HF) may be integrated to support the development of VR simulation systems for flightcrew training.