Abstract

This study presents an advanced YOLOv10n-based method for the automatic detection of football players and balls directly from match videos. We enhance the YOLOv10 architecture with several significant improvements, including additional detection heads, the integration of C2f_faster and C3_faster modules for enhanced processing speed and accuracy, and the inclusion of BotNet modules with self-attention mechanisms for managing complex visual scenes. Further, we incorporate GhostConv modules to reduce computational overhead while maintaining effective feature extraction. These architectural modifications ensure robust detection capabilities in real-time sports environments, addressing challenges such as high-speed movements, frequent occlusions, and variable lighting conditions typical of both indoor and outdoor stadiums. Validation on internet-sourced images from football matches demonstrates the practicality and effectiveness of our model.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.