Abstract

In my research I am trying to establish the relation between Cinema and VR. The cinematic approach to VR has been particularly strong in France, as a lot of professionals from the world of cinema have been investing themselves over the past decade into fi nding a way to make VR movies, and in that way to move beyond the limitations of traditional cinema and approach the holy grail of the pioneers of the cinema, defi ned by Basin as “total cinema”. In my text I propose to analyze some example/s of French VR movies, such as in Alteration, Eternal Notre-Dame, I Philip, and Notes on Blidness.

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