Abstract

Virtual realities (VR) are computer-generated, interactive, multimodal, three-dimensional and multi-perspective navigable environments. In this article, the media-specific features are presented as potentials that make VR particularly interesting for teaching and learning. A narrative review of the research literature shows, that VR in nursing education are mainly used as training environments. The main results of the current research syntheses also illustrate the challenges associated with the development and use of VR. Different research approaches are outlined. To achieve an effective integration of VR in nursing education, both basic and applied research and design recommendations derived therefrom must be funded.

Full Text
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