Abstract

In this paper, a new approach of intelligent tutoring systems based on adaptive workflows and serious games is proposed. The objective is to use workflows for learning and evaluation process in the activity-based learning context. We aim to implement a system that allow the coexistence of an intelligent tutor and a human tutor who could control and follow-up the execution of the learning processes and intervene in blocking situations. Serious games will be the pillar of the evalu-ation process. The purpose is to provide new summative evaluation methods that increase learner’s motivation and encourage them to learn.

Highlights

  • Students of today are known of their addiction to technology

  • Intelligent Tutoring Systems (ITS) objective is to combine educational and computer expertise in order to replace the human tutor with a system able of providing good teaching

  • Evaluation is a summative assessment executed at the end of a learning process to test the learner achievements and to make conclusions about learning quality

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Summary

Introduction

Students of today are known of their addiction to technology They are smart, creative, connected and they live in their world: virtual world. Most of researches in ITS do not take into consideration the integration of human tutor in the learning process. The human tutor has an important role to maintain the learning process and to help learners go further. To respond to this first problematic, our work consists on integrating adaptive workflows in our ITS to permit the adaptation of the content to the student needs and levels and to allow the supervision of the advancement by the human tutor. We attempt through this paper to reiJET ‒ Vol 14, No 14, 2019

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