Abstract

Within the T-VedO project, financed by Tuscany Region, the Reverse Engineering and Virtual Prototyping Lab team of the Department of Industrial Engineering of Florence (Italy) developed a number of methods for the semiautomatic generation of digital 2.5D models starting from paintings. Once such models are prototyped, they can be used to enhance visually impaired people tactile experience of artworks. Such methods, combined into a systematic procedure, allow to solve most of the typical problems arising when dealing with artistic representation of a painted scene. The present paper presents both an overview of the proposed procedure, including most recent updates, and the results obtained for a selected number of artworks of the Florentine Renaissance.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.