Abstract
This article introduces the innovative concept of STREAMING, which integrates Science, Technology, Robotics, Engineering, A.I, Mathematics, Intelligence & Emotional Intelligence, Inclusion, and Gamification to create a comprehensive and inclusive educational framework. By examining existing literature, this narrative review highlights the potential of STREMING to enhance educational practices and ensure equal opportunities for all students, particularly those from underrepresented backgrounds. Key findings from various studies emphasize the effectiveness of inclusive STEM high schools, the benefits of integrating Universal Design for Learning (UDL), and the impact of gamification on student engagement and learning outcomes. The review demonstrates that STREAMING can foster a more inclusive, engaging, and effective educational environment, equipping students with the necessary skills and knowledge to navigate and contribute to an increasingly complex and technologically advanced society.
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