Abstract

The partition of a problem into smaller sub-problems satisfying certain properties is often a key ingredient in the design of divide-and-conquer algorithms. For questions related to location, the partition problem can be modeled, in geometric terms, as finding a subdivision of a planar map – which represents, say, a geographical area – into regions subject to certain conditions while optimizing some objective function. In this paper, we investigate one of these geometric problems known as the Minimum Convex Partition Problem (mcpp ). A convex partition of a point set P in the plane is a subdivision of the convex hull of P whose edges are segments with both endpoints in P and such that all internal faces are empty convex polygons. The mcpp is an NP-hard problem where one seeks to find a convex partition with the least number of faces.We present a novel polygon-based integer programming formulation for the mcpp, which leads to better dual bounds than the previously known edge-based model. Moreover, we introduce a primal heuristic, a branching rule and a pricing algorithm. The combination of these techniques leads to the ability to solve instances with twice as many points as previously possible while constrained to identical computational resources. A comprehensive experimental study is presented to show the impact of our design choices.

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