Abstract

Students' Significant requirements are the development of information technology and the increased activities in physical education classes. This is especially urgent to provide students with personalized physics education (physical education) courses. Just as college physics education lacked a specific application in the humanities teaching model, its game theory is also being used in physical education at colleges. It uses participant's behaviors, Information, strategies, etc. to design teaching methods and teaching materials through basic game theory concepts .i.e. content and rating method. This study proposes an Adaptive Data Reinforcement Technique (ADRT) technology that is the right solution when its unique run-time reconstruction is combined with curing adaptive data (Field Programmable Gate Arrays) FPGA-based motion process management strategy. However, they usually do not develop in user accessibility and usability. Then, it becomes the process of inputting game theory and practice only in the physical, educational process. Teachers need to actively guide students to participate in ball sports to actively improve student participation, which will improve skills in competitive games, social interaction, strong work skills, and good communication. In-games, Management ability effectively improves human quality and provides customers with a reference for reforming physics education in university physics education courses, and entirely plays an essential role in physics education of game characteristics.

Full Text
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