Abstract

Practical teaching is essential for police academy students to master the knowledge of dangerous goods (DG). There are, however, deficiencies in the traditional practical teaching of DG, such as a single teaching style, insufficient learning aids, and difficulty combining with actual combat. Students cannot consolidate their knowledge of DG more effectively using traditional instructional methods and procedures. With the advancement of virtual reality technology, its unique and distinguishing characteristics will be increasingly applied to the field of police education, thereby compensating for the shortcomings of the conventional method of teaching. This study develops a dangerous goods identification teaching system, which includes observation projects, comparison projects and case studies, based on the application of VR to the practical teaching of DG. The system has remarkable characteristics such as repeatability, practicability and safety, allowing it to realize the combination of virtual and reality, theory and practice, effectively improve the practical teaching effect of DG, and meet the demands of actual combat and modernization of police education.

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