Abstract
The “Ludoteca Jurídica” is a digital platform that was born as a bet for the teaching innovation in law, particularly “gamification”. This paper aims to explain the origins of such an educational project, its foundation, its objectives, its content —with special mention of the educational games— and the different forms of collaboration. We are facing an educational platform that postulates the defense of “gamification” as a complementary methodology, seeks the creation of a national network of “gamifiers” and aims to promote shared education, as well as the use of new technologies in the teaching of legal disciplines
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