Abstract

A pixel mask-based three-dimensional (3-D) display with uniform resolution is proposed. This 3-D display consists of a reflected light source, a pixel mask, a liquid crystal display (LCD) panel, and a lenticular lens. The reflected light source is located on the bottom layer of the proposed 3-D display. It has a reflective structure to improve optical efficiency, so it can make up the brightness loss, which is caused by the pixel mask. The pixel mask is located between the reflected light source and the LCD panel, and is attached on the back surface of the LCD panel. This pixel mask is made of a reflective material, and some transparent areas are etched on it. The pixel mask redefines the pixels of the two-dimensional display panel located in front of it, so the size and location of redefined pixels depend on the transparent area of the pixel mask. The arrangement of the redefined pixels can increase the column numbers of synthetic images. Therefore, the synthetic images can make 3-D images have uniform resolution. A 4-view prototype of this display is developed and the experimental result shows the proposed method can improve resolution uniformity successfully.

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